War… War never changes “—that’s the phrase that begins almost every Fallout game , yet the games themselves are almost always different. If you try to figure out the order in which to play Bethesda’s famous series, you quickly discover something unpleasant: there’s no order to the series at all.
Fallout 1, Fallout 2, Fallout 3, Fallout: New Vegas, and Fallout 4 tell completely different stories set in different corners of post-nuclear America, and Fallout 76 actually takes players back in time to most familiar events. There are also Fallout Tactics, Fallout: Brotherhood of Steel, and several mobile and spinoff games that also relate to the franchise’s history but are not equally important to the main plot.
So, here we’ll examine the Fallout game chronology without unnecessary archeology. We’ll also explore why Fallout 1 and 2 are still worth playing, why Fallout: New Vegas is needed after Fallout 3, and why Fallout 76, despite its online format, holds a significant place in the world’s history. The series itself has long since transcended the boundaries of a typical RPG, and following the series’ success, interest in the older installments has only grown.
Fallout: What is this series?
I’ll start with the most abstruse and obvious. Fallout is a series of post-apocalyptic role-playing games set in an alternate future. Here, humanity hasn’t just survived nuclear war, but spent decades moving toward it along a very strange technological trajectory. Visually, the world of Fallout resembles a mid-20th-century American fantasy of what the future would be like: nuclear energy is ubiquitous, robots roam the streets, computers look like giant closets, and advertising promises a happy life for anyone who buys another can of food.
The problem is that on October 23, 2077, all of this ended. The Great War broke out, during which the United States and other nations exchanged nuclear strikes. It took just a few hours to destroy civilization, but humanity has been dealing with the consequences for over two centuries. It is after this that the events of most Fallout games begin.
The universe’s main feature is its combination of a very gritty post-apocalyptic atmosphere and a unique dark humor. Here, you can find a ruined city where people have been struggling to survive for decades, next to a pre-war poster with a smiling child and a caption about the benefits of nuclear energy.
It’s important to understand that each installment shows the aftermath of war from a different perspective. In some places, civilization is just beginning to rise from the ashes, in others, large states already exist, and in others, people quietly trade weapons while mutants and radscorpions roam nearby.
All Fallout parts in release order
If your goal is to see how the series evolved, it’s best to watch all the Fallout games in release order. This approach allows you to see how the classic isometric RPG gradually evolved into a 3D open-world game, and then into an online experience.
The basic sequence looks like this:
- Fallout — 1997
- Fallout 2 – 1998
- Fallout Tactics: Brotherhood of Steel – 2001
- Fallout: Brotherhood of Steel – 2004
- Fallout 3 – 2008
- Fallout: New Vegas – 2010
- Fallout 4 – 2015
- Fallout Shelter – 2015
- Fallout 76 – 2018
There’s an important caveat, though. Fallout Tactics and Fallout: Brotherhood of Steel are often included in lists of all-time Fallout games, but they shouldn’t be considered the same as major RPGs. While they share a familiar universe, they differ in genre, developer, and connection to the core canon.
Fallout Shelter is also an official game in the series, but it’s a mobile vault management game, not a story-driven RPG. Therefore, for those who want to play Fallout in order and get to know the world’s history, it can safely be left for later.
Fallout game timeline by event
Now comes the fun part. If you arrange the games in time order, the sequence would be completely different.
The most important dates look something like this:
- Fallout 76 – 2102
- Fallout — 2161
- Fallout 2 – 2241
- Fallout 3 – 2277
- Fallout: New Vegas – 2281
- Fallout 4 – 2287
The most striking thing is that Fallout 76 takes place earlier than other games. In fact, much earlier. Only 25 years pass between the Great War and the beginning of Fallout 76. By comparison, when Fallout begins in 2161, 84 years have passed since the Great War. By this point, the wasteland has developed its own societies, trade routes, political conflicts, and new threats.
Fallout 76 – 2102
If we’re talking about Fallout specifically, and considering all the games chronologically, we should start with Fallout 76. And there’s a slight irony here: the first game in the series was also one of the last in terms of release date.
Fallout 76 takes players to Appalachia in the year 2102. The Great War ended a quarter century ago, and the inhabitants of Vault 76 are finally ordered to emerge. This is not the world familiar from Fallout 3 or Fallout 4. Here, many more traces of pre-war civilization can still be seen, and nature itself is gradually reclaiming its territory.
Fallout 76’s main feature is its multiplayer format. Unlike the classic games, the wasteland here is designed for multiplayer interaction. You can explore Appalachia alone, build, complete quests, gather resources, and occasionally encounter other survivors.
Fallout 76 initially received a rather cool reception. The game suffered from numerous technical issues at launch, and some players were unhappy that the traditional single-player RPG had been transformed into a multiplayer experience. Bethesda gradually updated the game with updates, adding content, NPCs, new storylines, and other systems.
As a result, Fallout 76 is a completely different game than the one released in 2018. Today, it’s a fully-fledged member of the series, especially interesting for those who want to experience the earliest stages of America’s recovery.
Fallout — 2161
The first Fallout was released in 1997 and became the foundation for the entire series. The events take place in 2161, 84 years after the Great War.
The protagonist lives in Vault 13. At some point, the water purification system fails, and it becomes clear that the water chip supply is running low. The vault dweller is forced to go outside and find a replacement.
Fallout 1 immediately demonstrates the main rule of the universe: the world doesn’t have to be comfortable. Here, you can fail a mission, get into an unpleasant situation, choose the wrong dialogue option, and discover that consequences really do exist.
It was the first part that laid the foundation for the famous SPECIAL system: Strength, perception, endurance, charisma, intelligence, agility, and luck determine a character’s characteristics.
You can create a strong fighter who prefers shooting. You can build a character with high intelligence and solve problems through dialogue. You can try playing a charismatic hero who convinces others to do the right thing. Or you can create a hero so dumb that only a few characters will understand their “genius.”
Why Fallout 1 is worth playing in 2026
The main selling point is the atmosphere. The graphics are long outdated, the interface can seem archaic, and the turn-based battles take some getting used to. However, this doesn’t affect the quality of the script or quests.
If modern Fallout games seem too big and overloaded, the first one can be a pleasant surprise. There’s no huge map where you have to spend a hundred hours scavenging. Instead, there’s a compact world, well-written characters, and a sense that time truly matters.
Fallout 2 – 2241
Fallout 2 was released just a year after the original, in 1998, but takes place 80 years after the first game. The protagonist is no longer the man who saved Vault 13. Instead, he is his descendant, living in the settlement of Arroyo.
From the very beginning, the game makes it clear that the world has changed. The Wasteland is no longer just a collection of ruined cities. More developed states, trade alliances, political forces, and new conflicts have emerged.
Fallout 2 is significantly larger than the first game. It has more locations, characters, weapons, quests, and opportunities. But along with the scale, the number of oddities has also increased. The developers clearly allowed themselves more dark humor, absurdity, and references.
Fallout 2 is one of those games where the player can have completely different experiences in the same playthrough. You can be a hero trying to save your home village, or you can turn your character into a real problem for everyone around you.
Fallout 1 and 2: Why They’re Best Played Together
If you want to understand the origins of the series, the combination of Fallout 1 and 2 is perfect. The first game shows the birth of the world, and the second demonstrates how that world began to evolve into a more complex society.
You don’t have to play them back-to-back, though. You can play Fallout 2 without the first game, but many characters, events, and factions will be more engaging if you’re already familiar with the original.
That’s why the search term “Fallout 1 and 2” remains popular among longtime fans. These games are very different from the modern installments, but together they capture the same post-apocalyptic RPG feel that later attempts were made to translate into 3D.
Fallout Tactics is a different story
Fallout Tactics: Brotherhood of Steel was released in 2001. It is no longer a classic RPG in the traditional sense, but a tactical game with real-time combat and turn-based mode.
The focus here is on combat operations. The player controls a squad, develops soldiers, selects equipment, and sends the team to complete missions.
For fans, Fallout Tactics is primarily interesting because it depicts the Brotherhood of Steel at a different stage of its existence. However, the canonicity of some events and details in the game remains debatable, so it shouldn’t be included in the rigid Fallout chronology.
Fallout: Brotherhood of Steel
In 2004, Fallout: Brotherhood of Steel was released for PlayStation 2 and Xbox. It was an action RPG, significantly different from the main entries in the series.
The player gets to explore locations, destroy enemies, collect weapons, and develop their character. The isometric view remains, but the classic depth of the original Fallout is significantly diminished.
Fallout 3 – 2277
After a nearly ten-year hiatus, the series returned in a completely different form. Fallout 3 was released in 2008 and brought the formula into full 3D.
Set in the Capital Wasteland, the protagonist emerges from Vault 101 after his father’s disappearance. The game marks a huge step forward for the series. Instead of an isometric camera, the player now has the opportunity to explore a devastated Washington, D.C., on their own.
One of the game’s key features was the VATS system. It allows players to pause combat and target specific parts of an enemy’s body to attack. This served as a bridge between the turn-based nature of the older Fallout games and the first-person combat system.
The Capital Wasteland turned out to be very unusual. Post-nuclear war, Washington looks not like a single vast desert, but rather like a collection of ruined neighborhoods, underground passages, abandoned subway stations, and the remnants of pre-war civilization.
Fallout: New Vegas – 2281
Fallout: New Vegas was released in 2010 and is considered one of the strongest installments in the series. And this is a case where the developers decided to do more than simply replicate the success of Fallout 3.
The action takes place in the Mojave Desert. The protagonist, known as the Courier, is shot in the head while delivering a mysterious platinum chip. It seems like a bad day. But it’s then that the story begins, pitting the NCR, Caesar’s Legion, Mr. House, and a host of smaller factions against each other.
New Vegas’s greatest strength is choice. The game constantly offers multiple solutions to problems. You can support one faction, another, try to preserve New Vegas’s independence, or even embark on a political experiment so bizarre that future historians will certainly disapprove (if they remain, of course).
New Vegas also brought back more elements of the old Fallout games. Skills, reputation, factions, and dialogue once again have a huge impact.
Fallout 4 – 2287
Fallout 4 was released in 2015 and set the action in the Commonwealth, specifically the area of ruined Boston. The protagonist awakens from cryogenic sleep to discover that the world has once again managed to spring a most unpleasant surprise on him. A child is kidnapped, his partner dies, and the protagonist finds himself in a world 210 years after the Great War.
Fallout 4 retained open-world exploration and freedom of choice, but significantly changed the RPG mechanics. The familiar skill system was replaced by a simpler and more intuitive perk system, and construction became one of the main new features.
Players can create settlements, build houses, set up defenses, grow crops, and organize production. For some, this was a welcome addition, while for others, it turned into a post-apocalyptic The Sims.
Fallout 4 factions
Fallout 4’s main conflict involves the Institute, the Brotherhood of Steel, the Minutemen, and the Railroad.
The Institute studies synths and possesses technology far superior to most of the Wasteland. The Brotherhood of Steel sees technology that cannot be controlled as a threat. The Railroad protects synths and considers them autonomous beings. The Minutemen seek to create a safer Commonwealth.
Fallout 76 and modern updates
Although Fallout 76 began as a somewhat controversial project, Bethesda has since significantly expanded the game, adding full-fledged NPCs, new quest lines, factions, events, and other elements fans have come to expect from Fallout.
Therefore, judging Fallout 76 in 2026 solely based on its 2018 release would be wrong. It’s a much larger project.
Fallout 76 best demonstrates how much the franchise has changed. Here, you can simultaneously build your own camp, craft, explore the Wasteland, participate in public events, and play with friends.
However, no one has cancelled the single-player experience. If you want to explore Appalachia’s history on your own, that’s entirely possible.
Fallout Shelter
Fallout Shelter, released in 2015, is a completely different type of game. It doesn’t involve running around the Wasteland with a plasma rifle. The main goal is to manage your own shelter. The player builds rooms, assigns dwellers, sends them on missions, manages resources, and gradually expands the shelter.
The game became an unexpected success precisely because it transferred the familiar atmosphere of Fallout into a format that is well suited to mobile devices.
For Fallout, the Shelter game chronology is practically useless, as it’s not a typical storyline. But as an element of the franchise, it deserves its own place.
Which Fallout is the best?
Ranking Fallout games is always dangerous. Saying “New Vegas is the best” is enough, and within five minutes the comments become a Wasteland unto themselves.
But if you break down the parts into their strengths, it becomes more interesting.
- Fallout: New Vegas. The best choice for those looking for deep decisions, factions, and a strong role-playing component.
- Fallout 2. One of the best examples of the classic formula. A huge number of playthrough options and a very distinctive sense of humor.
- Fallout 3 is a great entry into the modern series. The atmosphere of a ruined Washington, D.C., and the exploration of the world are especially impressive.
- Fallout 4 is the most convenient game for large groups of players. It has a lot of content, comfortable shooting, building, and a huge number of places to explore.
- Fallout 76. The best option for those interested in online and cooperative exploration of the Wasteland.
- Fallout. Historically, the most important game. It’s more compact than its sequel, but it’s where most of the series’ core ideas were born.
Why Fallout 1 and Fallout 2 Still Matter
Sometimes old games are viewed purely as historical artifacts. They say they were great back in the day, and now it’s better to just watch reviews and move on. But that doesn’t quite work with Fallout.
The first and second games are still engaging thanks to their freedom. Modern RPGs often offer players dozens of customization options, but Fallout 1 and 2 were able to make these stats truly impact the gameplay. High intelligence changes dialogue. Low charisma affects interactions. A weak character can’t wield heavy weapons as effectively as a strong one. The game doesn’t just display numbers in a menu; it tries to make the world react to them.
The most interesting Fallout factions
The factions deserve special attention. They make Fallout more than just a story about survivors of a nuclear war.
Brotherhood of Steel
One of the most recognizable organizations in the series, the Brotherhood collects and controls pre-war technology, and its members believe that humanity should not be thoughtlessly given weapons and knowledge capable of destroying the remnants of civilization. The Brotherhood’s appearance varies across games, but power armor, discipline, and a love of pre-war technology remain its hallmarks.
NKR
The New California Republic is especially important for Fallout 2 and Fallout: New Vegas. It’s an attempt to build a full-fledged state on the ruins of old America, complete with its own army, laws, taxes, and bureaucracy. The NCR is far from perfect, but it best illustrates how the Wasteland is gradually trying to return to normal civilization.
Caesar’s Legion
The main military force of Fallout: New Vegas, built on strict discipline, slavery, and Caesar’s cult of personality, the Legion is downright grim, but Obsidian deliberately avoids turning them into cliched bad guys.
Enclave
The Enclave considers itself a true extension of the US government and the surviving American elite after a nuclear war. In Fallout 2 and Fallout 3, this organization becomes one of the main adversaries, with its members viewing the Wasteland’s inhabitants as nothing more than polluted remnants of the old world. Power armor, advanced technology, and the idea of ”taking back America” make the Enclave one of the most recognizable and dangerous forces in the Fallout universe.
Why is Fallout so retrofuturistic?
The retrofuturistic style has become the series’ signature. While traditional science fiction looks forward, Fallout looks at the future through the eyes of someone from the past. Hence the atomic cars, smiling robots, computers on huge monitors, vinyl aesthetics, advertising posters, and mid-20th-century music.
This contrast works especially well in Fallout 3 and Fallout 4. As the player walks through a ruined city, a cheerful song recorded long before the Great War suddenly begins playing from an old radio.
How the Fallout series influenced interest in gaming
The release of the Fallout series on Amazon was a landmark event for the franchise. The show isn’t a direct adaptation of a single game, but rather expands the familiar universe with its own story. This proved to be a huge advantage for the games. As a result, the question of “where to start with Fallout” became relevant even for people who had never played the series before.
What is Vault-Tec?
Vault-Tec is one of the most important companies in the Fallout universe. On the surface, it’s known as the organization that built shelters for the populace. But over time, it becomes clear that the purpose of the shelters wasn’t always solely to save people.
Almost all the shelters were created as social experiments of sorts. Some tested the effects of isolation, others deliberately created unusual conditions, and in others, the experiment proved so horrific that the fate of the inhabitants was significantly worse than that of surface dwellers.
Vault-Tec helps us understand one of Fallout’s core ideas: nuclear war destroyed civilization, but not all of humanity’s problems began when the bombs fell.
Should I play Fallout in chronological order?
No. And that’s probably the main takeaway. The chronological order is useful if you’re already familiar with the series and want to see how the world developed after the Great War. But a newcomer doesn’t necessarily need to start with Fallout 76 just because it takes place earlier.
Moreover, this approach could give the wrong impression of the series. Fallout 76 is structured as an online game, while the classic games and modern single-player RPGs are built entirely differently.
Fallout in chronological order
|
Game |
Year of release |
Year of Events |
Genre |
|
Fallout 76 |
2018 |
2102 |
online RPG |
|
Fallout |
1997 |
2161 |
classic RPG |
|
Fallout 2 |
1998 |
2241 |
classic RPG |
|
Fallout 3 |
2008 |
2277 |
Open-world RPG |
|
Fallout: New Vegas |
2010 |
2281 |
Open-world RPG |
|
Fallout 4 |
2015 |
2287 |
Open-world RPG |
Looking solely at the years of events, a very unusual picture emerges. Fallout 76, the last of the major single-player and multiplayer games, appears to be the first in the chronology. Fallout 1 and Fallout 2 lie between it and the modern 3D era.
This is why the query “Fallout series of games in order” can mean two completely different things: the order of release or the order of events.
The cultural impact of Fallout
Fallout’s influence is evident beyond RPGs. Many modern post-apocalyptic games utilize concepts popularized by the series: vaults, mutants, ruined cities, factions, homemade weapons, radio stations, and a world where the player is encouraged to decide for themselves what is right.
Fallout had a particularly profound influence on the approach to open-world exploration. Instead of simply placing markers on the map, Bethesda and Obsidian learned to create small stories that the player discovers by chance.
You might see a house and go inside simply out of curiosity. A few minutes later, you’ll discover a note, then a hidden room, then you’ll discover the family history, and only then will you understand why that particular item is in the basement.
What’s next for Fallout?
As a result, Fallout 76 remains the last major game in the series, and Fallout 4 remains the main single-player title. Bethesda has not released Fallout 5, so any specific statements about the plot or release date of the next game should be taken with caution.
Following the series’ popularity, interest in the franchise clearly isn’t waning. But expecting the next installment anytime soon is pointless. Right now, “The Gazebo” is completely in Microsoft’s clutches. While the developers have been reassigned to develop numbered installments, the sixth “Scrolls” will have to be released first, after which we’ll be returned to the post-nuclear era.
Result
Understanding the Fallout chronology is actually quite simple if you don’t try to confuse the release order of the games with the order of events. The story begins with Fallout 76, followed by Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, and Fallout 4. Decades pass between them, so the world has time to evolve from the first attempts to survive after the Great War to the emergence of fully fledged states, armies, and new political centers.
However, a newcomer doesn’t necessarily need to play the series strictly according to this chronology. For a first introduction, it’s best to start with Fallout 3, then move on to New Vegas and Fallout 4, and then return to Fallout 1 and Fallout 2 if you want to explore the series’ origins. Fallout 76 is best left for a separate playthrough, especially if you’re interested in online play. Ultimately, there’s no single correct order for Fallout: the key is to choose a game that best suits your current interests, whether it’s a classic RPG, a vast Wasteland, political intrigue, or a co-op adventure.