12 things To Know So Far About Mongil: Star Dive

Discover the key features and gameplay of “Mongil: Star Dive,” a thrilling sci-fi action-adventure game set in a vast and diverse universe. Experience the excitement today!

Mongil: Star Dive is an action role-playing game (ARPG) coming out in October 2025, made by Netmarble Monster and published by Netmarble. It’ll hit PC (only on Epic Games Store), iOS, Android, PlayStation 5, and Xbox Series X|S. It’s a follow-up to Monster Taming, a mobile RPG from 2013 that had about 15 million players over its 10-year run. Using Unreal Engine 5, Mongil: Star Dive promises sharp visuals, a solid story, and fun gameplay focused on catching monsters and team-based fights in the colorful world of Belana. Here’s everything we know so far.

Mongil: Star Dive Overview

things To Know So Far About Mongil: Star Divethings To Know So Far About Mongil: Star Dive

  • Genre: Action RPG with monster-catching and character-collecting elements.
  • Setting: Belana, a fantasy land where humans, monsters, elves, beastkin, and demihumans hang out together.
  • Core Gameplay: You grab monsters to fill a Monster Codex, fight in real-time with a team you can switch around, and roam an open world through story missions. It’s designed to be easy to pick up with straightforward combat and a chill, casual feel.
  • Platforms: PC (Epic Games Store), iOS, Android, PlayStation 5, Xbox Series X|S. It might work on devices like the Asus ROG Ally, but no word on Steam Deck support yet.
  • Release Date: Drops in October 2025, with a closed beta test from June 19 to June 26, 2025.
  • Developer/Publisher: Netmarble Monster (developers), Netmarble (publishers).

Story and World of Mongil: Star Dive

Narrative

The story follows Cloud and Verna, who take on guild missions in Belana, each with their own big destiny. Cloud’s got these weird nightmares about someone sacrificing themselves to fix a “wound of the world,” hinting at some heavy emotional stuff. They’re joined by a quirky creature called Nyanners (sometimes called “Meow”).

Key Characters

  • Cloud: Voiced by Namdo Hyung, a curious guy dealing with those creepy dreams.
  • Verna: Voiced by Kim Sae-hae, a tough character who’s got Cloud’s back.
  • Opilia (Ophelia): Voiced by Ha Young Kim, a new character made just for Mongil: Star Dive.
  • Nyanners/Meow: A cute cat-like buddy who helps tame monsters by turning them into “Monster Rings” with its spit, calming them down. Nyanners is a big part of the story and gameplay, helping with things like storing items and fighting bosses.
  • Other playable characters (from the G-Star 2024 demo): Francis, Plea, Esde, Rin, Narae, Mina. NPCs like Miller and Raina show up too but weren’t playable in the demo.
  • Sangun: A new character from the Summer Game Fest 2025 trailer, with an East Asian-inspired look that adds some cultural flavor.

Worldview

Belana’s a big, fantasy universe with all sorts of landscapes and creatures. You’ll explore places like Bentos Forest, running into monsters like Fork Mugger, Choppy, Slime, and Goblins. The game’s about humans and monsters getting along, with a fun, easygoing tone.

Mongil: Star Dive Gameplay Mechanics

  1. Monster Taming:You catch monsters to complete a Monster Codex, kind of like Pokémon. Nyanners does the heavy lifting by turning dying monsters into “Monster Rings” (like little keychains) to tame them without a fight. You can turn them back to normal safely too. Each monster has its own skills, and you can use them smartly in fights.
  2. Tag Team Combat:The “Triple Tag Team Action” system lets you control three characters, swapping them out during fights to pull off big “Tag Skills.” Combat’s quick, easy to get the hang of, and all about switching characters to counter enemies. Characters have roles like shooter, destruction, assassination, or support, plus attributes (fire, ice, wind, lightning, land) for deeper strategy. Ice has some water-like visuals. Fights mix real-time action with some turn-based stuff (especially on mobile), and you combine character skills to dominate.
  3. Boss Battles:Boss fights are against tough monsters you can take down by breaking parts, stunning them, or piling on attribute damage. It’s different from the score-based boss fights in Monster Taming.
  4. Gacha System:There’s a gacha setup where you pull for new characters and creatures, balancing attack and defense to build a strong team.
  5. Story Mode and Exploration:The story mode has slick cutscenes thanks to Unreal Engine 5, letting you play at your own pace without pressure. You can freely explore Belana’s regions and tackle guild missions.

Visuals and Technology

  • Graphics: Unreal Engine 5 makes the game look amazing with bright landscapes and anime-style characters. The PC version’s got better visuals and smoother controls than mobile, especially with keyboard and mouse.
  • Art Style: It’s cute and welcoming, with colorful, anime-inspired designs that fans of Genshin Impact will probably dig.
  • Dubbing: Key characters have voice acting, but some dialogue in the G-Star 2024 demo didn’t, which they might polish up for the final game.

Development and Release Details

  • BackgroundMongil: Star Dive builds on Monster Taming (2013–2023), keeping its characters and world but adding new stuff. It was first shown as How to Train a Monster 2 at Netmarble’s 2022 NTP event, then got a new name, logo, and character designs for G-Star 2024.
  • G-Star 2024 Demo:Shown at G-Star 2024 (November 14–17, Busan, South Korea), the demo had nine playable characters and got good feedback for its flashy fights, cool character designs, and fun story mode. Some folks thought the dialogue was too kiddy, with random Super Mario and Pokémon references (like Mario or Professor Oak) and internet memes that felt out of place. The demo had dialogue quests to unlock characters, which might get cut for the final version.
  • Closed Beta Test:Runs June 19–26, 2025, and you can sign up at stardive.netmarble.com. Testers (called “First Mongilers”) get early access plus perks like in-game rewards, a Nyanners keyring, and Amazon gift cards. There’s a social media event where reposting the beta announcement on X could win you an Asus ROG Ally X.
  • Epic Games Store: The PC version’s exclusive to Epic Games Store, where you can wishlist it. Mobile versions might also pop up on Epic’s mobile store.

Mongil: Star Dive System Requirements (PC)

  • Minimum:
    • NVIDIA: GeForce GTX 1050 Ti, GTX 1650, GTX 1060 or older
    • AMD: Radeon RX 470, RX 5600 XT or older
  • Recommended:
    • NVIDIA: GeForce GTX 970, GTX 1660 Super
    • AMD: Radeon RX 580, RX 6700 XT
  • High:
    • NVIDIA: GeForce RTX 2060, RTX 3060
    • AMD: Radeon RX Vega 56, RX 6800
  • Ultra:
    • NVIDIA: GeForce RTX 2070, RTX 3070
    • AMD: Radeon RX 6900 XT
  • Top-Tier:
    • NVIDIA: GeForce RTX 3080 or newer
    • AMD: Radeon RX 7900 XT or newer

Comparison to Other Games

  • Similar Titles:
    • Action RPGs: Honkai Impact 3rdSolo Leveling: AriseZenless Zone Zero
    • Collectible RPGs: Uma Musume: Pretty DerbyBlue ArchivePrincess Connect! Re:Dive
    • Open-World RPGs: Genshin ImpactWuthering Waves
    • MMORPGs: Lineage 2MAlbion OnlineBlack Desert Mobile
    • Turn-Based RPGs: Honkai: Star RailEpic SevenSummoners War
  • Unique Selling Points: Unlike intense RPGs, Mongil: Star Dive keeps things light and easy with its monster-catching and tag team combat. It’s great for fans of Genshin Impact or Pokémon. Nyanners’ taming method (no pokeballs here) and Unreal Engine 5 visuals make it stand out.

Closed Beta Test: June 19–26, 2025. Sign up at stardive.netmarble.com. Testers get cool rewards and auto pre-register for the full game. Head to stardive.netmarble.com or follow @Stardive_EN on X for more.

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