Must have mods for cyberpunk 2077 are the ones that improve stability, add convenience, and deepen immersion without losing the spirit of the original game. From foundational tools like Cyber Engine Tweaks and RED4ext to visual, gameplay, and customization mods, there’s something for every type of player.
Cyberpunk 2077 has long since moved beyond the point where mods were needed solely to fix issues in the release version. Now the situation is reversed: the game itself is vast, but the best mods can add precisely those little touches that Night City sometimes lacks. They can improve transportation, expand V’s customization, make everyday actions more natural, add new interactions with the city, or simply make the environments look even more appealing.
Must Have Mods for Cyberpunk 2077: The Best Ways to Upgrade Night City.

That said, good Cyberpunk 2077 mods don’t necessarily transform the game into a completely different experience. Sometimes, just one small feature is enough to make it hard to understand how you ever got by without it after a few hours. Below are some useful mods for CDPR’s creation that are relevant in 2026 and truly transform the experience.
The Best Cyberpunk 2077 Mods for Casual Play
The most useful changes usually don’t look impressive in screenshots. They simply remove minor annoyances you’ve grown accustomed to over dozens of hours. That’s why this list includes not only graphical improvements but also mods that make Night City more vibrant.
Night City Interactions
- Author : deceptive
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- Last updated : March 11, 2026
Night City Interactions isn’t a single mod, but an entire system with a core and add-ons for specific districts. The core itself adds the Edgerunners Tour metaquest: a series of locations from the Cyberpunk: Edgerunners anime that you can explore and see familiar places in the game itself. It’s a great reason to return to Night City for those who watched the show.

The mod’s true essence is revealed through add-ons installed on top of the core. For example, the City Center add-on adds spots for drinking with friends at bars like 7th Hell and Empathy, as well as several solo hangouts in Downtown. Each add-on is tailored to a specific area of the city and can be installed separately. If you want more activities in a specific location rather than a global overhaul of the entire city, this is a convenient and flexible system.
They Will Remember
- Author : Eris404
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- Last updated : September 20, 2026
One of those mods that makes you wonder why this wasn’t in the game originally. They Will Remember adds a gang memory system: if V regularly kills members of one gang and allows themselves to be identified, their members will begin attacking you on the streets, sending revenge squads, and more actively guarding their territory. This completely changes the feel of moving through the districts—enter Tiger Claws territory too many times, and you’ll face consequences.

Stealth, changing clothes, and disguise help evade pursuit, which in itself adds a new layer of tactics to standard city driving. Instead of a neutral backdrop outside the car window, each neighborhood begins to feel like a foreign territory with real rules.
Night City Alive
- Author : Katane1991
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- Last updated : March 3, 2026
Night City Alive works best in conjunction with They Will Remember, although it significantly changes the atmosphere of the city on its own. Gangs begin committing crimes right on the streets, and if you have They Will Remember installed, they can track V down and start a fight at the most inopportune moment. Police take gang affiliations into account, and passersby react to violations of the law near them, so you can’t just fire a shot into the air and expect no one to notice.

Additionally, there are noticeably more motorcycles in the traffic. It may seem like a small thing at first, but when combined with the other changes, Night City begins to feel like a living city, not just a scene outside the window. Together with They Will Remember, this pair of mods does more to enhance the atmosphere than most graphical overhauls.
Immersive Timeskip
- Author : djkovrik
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- Last updated : January 8, 2026
In vanilla Cyberpunk 2077, time skipping works conveniently, but feels too much like a standard game menu. Immersive Timeskip offers a more natural option: instead of simply sending you to a different time of day, the mod allows you to observe the world around you while time is sped up.

It’s a small but pleasant detail: Night City continues to function while V waits for the right moment. For quests, photoshoots, and simply exploring the city, this is much more atmospheric than the standard waiting screen. The mod was updated in January 2026 and requires Input Loader, RED4ext, and redscript to run.
Romance Hangouts Enhanced
- Author : deceptive
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- Last updated : July 30, 2026
In the vanilla game, romantic interactions with partners end almost immediately after a key scene. What follows are a few phone calls and the feeling that the relationship exists only within the script. Romance Hangouts Enhanced expands on this system, adding new activities and dialogue after the romance ends, ensuring that the relationship feels alive throughout the entire game, not just at a specific moment.

This mod works especially well in combination with Night City Alive and other atmospheric mods, bringing the city to life and characters reacting to V. Now, romantic relationships fit into the overall picture much more seamlessly.
Wall Runner
- Author : ByteBlitzer
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- Last updated : August 21, 2025
Wall running was shown during the game’s E3 2018 presentation and was cut before release. Wall Runner brings back this mechanic: simply jump on a wall and start running in any direction. Gravity remains in effect, making movement semi-realistic rather than arcade-like. While running on a wall, double jumps and dashes are active, allowing you to clear wide surfaces and climb to great heights. Weapons remain accessible, meaning you can fire while parkouring.

In the mod’s settings, you can enable or disable mechanics on the fly and customize the settings. For those who want even more control, there’s the FreeRunner extension, which adds wall jumps, air dashes, and an optional leveling system tied to the basic mechanics: Reflexes, Composure, and Body. Night City was built with verticality in mind, and Wall Runner finally lets you take full advantage of this.
Vehicle mods for Cyberpunk 2077
After updates, transport in Cyberpunk 2077 has become noticeably more interesting, but modders still found plenty of room for experimentation. If you spend half the game in a car, a few modifications can significantly change the driving experience.
Make All Vehicles Unlockable
- Author : TheManualEnhancer
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- Last updated : January 30, 2025
One of the most fun options for those who find the standard garage more than just a standard one. Make All Vehicles Unlockable lets you unlock vehicles found throughout the world and add them to your own garage. And we’re not just talking about standard, purchasable cars.

It’s practically like collecting cars. You see an interesting car on the street, want one for yourself, and instead of the usual “too bad I can’t get it,” you get the opportunity to add it to your garage. It’s precisely these small opportunities that many people love Cyberpunk 2077 mods for.
Let There Be Flight
- Author : jackhumbert
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- Last updated : September 13, 2026
Now the real cyberpunk mayhem begins. Let There Be Flight allows you to transform vehicles into flying machines. Later versions added the ability to use weapons while flying, and the authors added compatibility with several other systems. However, the mod requires a significant set of dependencies, including ArchiveXL, RED4ext, redscript, and TweakXL.

Of course, this isn’t the most realistic option. But if your regular commute around town is boring, it’s hard to imagine a more suitable way to remind yourself that you’re playing Cyberpunk 2077.
Cyberpunk 2077 weapon mods
The second major category is weaponry. Here, mods can change not only the appearance of guns but also how they handle. However, it’s best not to overdo it with weapons: a few well-chosen modifications are usually more enjoyable than a huge selection of dubious weapons.
Enhanced Craft
- Author : djkovrik
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- Last updated : May 24, 2026
Enhanced Craft expands the standard weapon crafting system and adds the ability to customize the appearance of the crafted barrel. This is especially useful after you’ve found a weapon with good stats but don’t like its appearance.

The mod allows you to choose design options and even give your crafted weapons your own names. The custom name is saved in the save file and remains linked to the item while it’s in your inventory or stash. There are also special variants for iconic weapon designs, although these items don’t receive the unique effects of the actual iconic weapons.
Always First Equip
- Author : djkovrik
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- Last updated : October 1, 2026
Cyberpunk 2077 has beautiful weapon draw animations that only play once—the first time you equip a weapon. After that, the character simply pulls it out of thin air, like in any other shooter. Always First Equip fixes this: unique animations play every time V draws a weapon.

The animation can be interrupted by aiming if the barrel is drawn in a heated situation—so the mod is practically non-existent, but it visually makes the weapon handling noticeably more stylish.
Weapon Loadouts
- Author : Berdagon1
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- Last updated : September 14, 2026
If you constantly switch between multiple weapon loadouts, Weapon Loadouts can be much more useful than yet another graphics mod. Its purpose is simple: to make weapon control more convenient and eliminate unnecessary steps when switching weapon loadouts.

This works especially well in the later stages of a game, when your inventory is already filled with weapons for different playstyles. Separate loadouts for stealth, assault, melee, and ranged attacks can be organized much more efficiently than with the standard system.
The best Cyberpunk 2077 mods in 2026 are no longer limited to yet another batch of hairstyles, weapons, or acidic car repaints. The most interesting changes are much more subtle: they allow V to simply sit down on the street, make rewinding time more natural, expand her wardrobe, turn a random car into a collection item, or add new reasons to linger in Night City after completing a mission.